AI Insights · Timothy · January 2022
Top 5 Tank Games Performance in Nigeria, Q4 2021
Explore the performance metrics of the top 5 tank games in Nigeria during Q4 2021, including downloads, revenue, and active users trends.
During the fourth quarter of 2021, the top tank games in Nigeria showcased varied performance metrics across downloads, revenue, and active users. Here's a detailed look at the trends for the leading titles.
War Machines: Tanks Battle Game by Wildlife Studios experienced a steady growth in weekly downloads, starting at 772 and peaking at approximately 2.4K by the end of December. Its weekly revenue showed a mixed trend, beginning with $64 and fluctuating throughout the quarter, reaching a high of $87 in mid-October. Active users also demonstrated a consistent increase, starting at 6.7K and growing to 8.5K by the last week of December.
Iron Force from COOLFISH GAMES had a notable spike in revenue towards the end of the quarter. It started with modest earnings around $66 and surged to $233 in the week of December 20, before settling at $119 by the end of the month. However, the game had negligible downloads and active users data throughout the quarter.
World of Tanks Blitz, developed by Wargaming Group, saw a notable increase in both weekly downloads and revenue. Downloads began at 70 and climbed to 251 by the end of December. Revenue showed a steady rise, starting at $20 and peaking at $75 in mid-November. Active users also followed an upward trajectory, beginning at 1.7K and reaching about 1.9K by the end of the quarter.
Tank Stars by CASUAL AZUR GAMES displayed fluctuating downloads, starting at 388 and peaking at 552 by the end of December. Revenue showed minor fluctuations, with a peak of $40 at the beginning of November. The game maintained a relatively stable active user base, starting at 4.8K and ending the quarter at 4.9K.
Furious Tank: War of Worlds from Click.18 Mobile had minimal activity in terms of downloads and revenue. Downloads were low, peaking at 18 at the start of the quarter and dropping significantly towards the end. Revenue was similarly low, with occasional spikes, peaking at $33 in early November.
For more detailed insights and data, visit Sensor Tower.